by M.S.M. (aka. Samhain-Grim aka. VANDAL). Like all of the Mortal Kombat games MKII is about warriors fighting in a tournament for inspecific power and fame. Shang Tsung is chosen for his ability to transform into other characters. This movie aims to demonstrate as many quirks and fatalities of the game as possible. Examples include two Shang Tsungs with a Raiden child a headless Reptile eating Kitana’s head and a bloody clone of Jax. The AI is also humiliated. The author’s comments page is a definitely recommended reading for this movie. Note: The movie contains semi-realistic violence to be expected with the Mortal Kombat series.
異次元 モータルコンバット TAS バグ紹介動画 モータルコンバットII スーパーファミコン SNES 腹筋崩壊
PART 2 OF MY MORTAL KOMBAT VERSION COMPILATION UNIQUE THING FROM EACH VERSION SNES(Jap): Fatality censored to a degree and green blood SNES(US): At the benniging of the game if you hold L + R the Acclaim logo will be beat up by Shao Khan and Kintaro GEN: A cheat Menu Sega Master/Game Gear : 8 Fighter and Jax got a different fatality no stage fatality Game Boy : 8 Fighter Saturn: Different feel of the game compared to other version PSX(Jap Only)Different Feel of the game Sega 32x: Enchaned version of the Genesis one. All other version are very simillar to the Arcade Original ENJOY!!!
Mortal Kombat Version Compilation Sega Saturn Master System
OUDATED VIDEO THIS VIDEO WILL GET A UPTADE WHEN I WILL HAVE THE TIME like the other video ill metion unique thing to each version that you may not see in the video GEN SNES : Do not include Noob Saibot and his secret map SNES feature much more cheat than the other version. Playstation 1 and PC: Feature Noob Saibot as a pallette swap of Kano GG/SMS : Feature Unique fatality that are either censored or due to memory constraint. 8 Characters cannot uppercut to another level (You can do it on the SMS version however) Why?. The Game Gear Version was an europe exclusive and the Sega Master System version was a brazil exclusive. Game Boy : Feature a Pause Button (Dont need to do cheat to activate the Pause feature) Feature unique fatality that are different from the GG/SMS version but still cesnored or due to memory constraint. Famicom The only pirated mortal kombat to feature fatality. Game can crash at random (not shown in the video) Tiger R-Zone Feature less character than the GB/GG/SMS version ENJOY : D
mortal kombat version compilation genesis super nintendo SNES
What to say what to say? (Jax fatality is my favourite) Mortal Kombat 2 by Midway. SMS port by Probe and Acclaim. Mortal Kombat 2 original music by Dan Forden. SMS port music by Matt Furniss
mk mortal kombat II sega master system sms
Yet more oddities from the MK-verse. This is a fast-paced assault of the many fatalities from MK1 through MKT that aren’t entirely well known for one reason or another. Overview: MK1 (SNES) - The infamous censored fatalities. MK1 (GEN) - I’m sure everyone is familiar with the blood code for this version. However this is what you would be seeing if you didn’t input said code. MK1 (GB) - The censorship carried over to the handheld ports. MK1 (GG) - Ditto. However this Game Gear port has a blood code like the Genesis version thus restoring the violent fatalities if you enter it. MK2 (SNES) - A small example of how the fatalities were censored in the Japanese version of MK2. MK2 (GB) - One small altered fatality. Notice how the skeleton sprite from MK1 is used. MK2 (GG) - Some minorly altered fatalities. MK3 (GB) - Exclusive fatalities. Note that Shao Kahn’s hammer move can only be used during the ’Finish Him!’ sequence so it’s sort of a fatality. Playing as Kahn causes many graphical glitches as you can see. MKT (PC PSX and SAT) - Fatalities from the ’classic’ characters which are not included in the Supreme Demonstration. Kung Lao’s fatality refused to decapitate so I’m led to believe it’s broken. (Edit: Oops seems I’m wrong about that.) Also I included Johnny Cage’s backbreaker fatality since it too is not in the Supreme Demonstration but also because this fatality was replaced in the N64 version. MKT (N64) - The exclusive N64 fatalities. Cage’s triple head b.../b
Trying to make babality sound scary. Heh. Mortal Kombat 3 by Midway. Game Gear port by Software Creation Williams and Acclaim. Original music by Dan Forden. Game Gear port music by Mark Ganus.
mortal kombat mk sega game gear gg music
And there is no game over at all. Mortal Kombat 3 by Midway. Game Gear port by Software Creation Williams and Acclaim. Original music by Dan Forden. Game Gear port music by Mark Ganus.
mortal kombat mk sega game gear gg music
Yep for both. Mortal Kombat 3 by Midway. Game Gear port by Software Creation Williams and Acclaim. Original music by Dan Forden. Game Gear port music by Mark Ganus.
mortal kombat mk sega master system sms music
8-bit version of Armory. But the feel of this music is changed so it fits to this version of the pit 2 pretty well. Open and dead. Hmm... Good basses. Plays during second arena - the pit 2 and secret arena - goro lair. Game never tells the names of arenas I just heard name of secret arena somewhere else. Actually the name ’Lame Tomb’ would fit pretty well to secret one. Loops 4 times. Mortal Kombat 2 by Midway. SMS port by Probe and Acclaim. Mortal Kombat 2 original music by Dan Forden. SMS port music by Matt Furniss
mk mortal kombat II sega master system sms
MK2 PC-DOS music. Big thanks to XSC3 modewr and Foxysen for hints how to record it. I also edited it so it sounds decent. Mp3 download (in zip file): www.mediafire.com Whole MK2 music here (Arcade too): www.youtube.com